'use strict';
var VectorTileLayer = require('./vectortilelayer');
module.exports = VectorTile;
function VectorTile(pbf, end) {
this.layers = pbf.readFields(readTile, {}, end);
}
function readTile(tag, layers, pbf) {
if (tag === 3) {
var layer = new VectorTileLayer(pbf, pbf.readVarint() + pbf.pos);
if (layer.length) layers[layer.name] = layer;
}
}