File: /home/cafsindia/snap.cafsinfotech.in/node_modules/mapbox-gl/src/shaders/fill_pattern.vertex.glsl
uniform mat4 u_matrix;
uniform vec2 u_pixel_coord_upper;
uniform vec2 u_pixel_coord_lower;
uniform float u_tile_units_to_pixels;
attribute vec2 a_pos;
varying vec2 v_pos;
#pragma mapbox: define lowp float opacity
#pragma mapbox: define lowp vec4 pattern
#pragma mapbox: define lowp float pixel_ratio
void main() {
#pragma mapbox: initialize lowp float opacity
#pragma mapbox: initialize mediump vec4 pattern
#pragma mapbox: initialize lowp float pixel_ratio
vec2 pattern_tl = pattern.xy;
vec2 pattern_br = pattern.zw;
vec2 display_size = (pattern_br - pattern_tl) / pixel_ratio;
gl_Position = u_matrix * vec4(a_pos, 0, 1);
v_pos = get_pattern_pos(u_pixel_coord_upper, u_pixel_coord_lower, display_size, u_tile_units_to_pixels, a_pos);
#ifdef FOG
v_fog_pos = fog_position(a_pos);
#endif
}